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path: root/ui/sceneRenderer.cpp
Commit message (Expand)AuthorAge
* Add rendering support for point lightsDan Goodliffe2022-11-23
* Support setting a viewPort uniform for those shaders which need itDan Goodliffe2022-11-23
* Rename setView to setViewProjection to avoid ambiguityDan Goodliffe2022-11-23
* Don't render zero directional lightDan Goodliffe2022-11-23
* Separate out the illumation of the sceneDan Goodliffe2022-11-23
* Save size of output in SceneRender and set viewport accordinglyDan Goodliffe2022-11-18
* Rename rdiv to ratio and add a vec2 overrideDan Goodliffe2022-11-18
* Refactor shading output componentsDan Goodliffe2022-11-14
* Pass the output framebuffer id to scene rendererDan Goodliffe2022-11-14
* Refactor for per window context and more setup to the right placesDan Goodliffe2022-11-14
* Restructure how shaders are worked withDan Goodliffe2022-11-03
* Tidied Scene RendererDan Goodliffe2022-11-01
* Switch to a deferred lighting based render pipelineDan Goodliffe2022-11-01