Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Set terrain heights when creating new network linksterrain-for-networks | Dan Goodliffe | 20 hours |
* | Remove the static font cache | Dan Goodliffe | 2024-01-26 |
* | Template Ray on position type | Dan Goodliffe | 2024-01-07 |
* | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
* | Rename Shader to SceneShader | Dan Goodliffe | 2022-11-03 |
* | Setting texture unit on bind | Dan Goodliffe | 2022-10-30 |
* | Add free extend builder with placeholder network support | Dan Goodliffe | 2022-10-15 |
* | Remove unnecessary destructor | Dan Goodliffe | 2022-10-15 |
* | Builders manage a collection of candidate links rendered by the base builder | Dan Goodliffe | 2022-10-14 |
* | Add a rather dumb builder for joining nodes | Dan Goodliffe | 2022-10-08 |
* | Initial commit of a basic working network editor | Dan Goodliffe | 2022-10-08 |
* | Beginnings of network editor | Dan Goodliffe | 2022-01-18 |