| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Setting texture unit on bind | Dan Goodliffe | 2022-10-30 |
| | | | | | Always sets the target unit before binding, allows specifying the unit | ||
| * | Add free extend builder with placeholder network support | Dan Goodliffe | 2022-10-15 |
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| * | Remove unnecessary destructor | Dan Goodliffe | 2022-10-15 |
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| * | Builders manage a collection of candidate links rendered by the base builder | Dan Goodliffe | 2022-10-14 |
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| * | Add a rather dumb builder for joining nodes | Dan Goodliffe | 2022-10-08 |
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| * | Initial commit of a basic working network editor | Dan Goodliffe | 2022-10-08 |
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| * | Beginnings of network editor | Dan Goodliffe | 2022-01-18 |
| Pushes gameMainSelector clicks/moves into a different target | |||
