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* Build cpp parts of ImGuiDan Goodliffe2024-07-07
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* Psycho-rebased branch imgui on top of mainDan Goodliffe2024-07-02
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| * Build ImGui as a static libraryDan Goodliffe2024-06-24
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| * Build and link imgui with sdl2 and opengl2 backendsDan Goodliffe2024-06-05
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| * Add imgui submodule, latest version, docking branchDan Goodliffe2024-06-05
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* | Build stb_image impl as a thirdparty libDan Goodliffe2024-06-25
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* | Create a v3.3 context and v3.3 glad libraryDan Goodliffe2024-06-25
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* | Set symmetric on glad features and add all OpenGL versionsDan Goodliffe2024-06-25
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* Include ctre submoduleDan Goodliffe2024-01-21
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* Merge branch 'ints' into terrainDan Goodliffe2023-11-26
|\ | | | | | | | | | | Conflicts fix, compiles, some test failures remain. Trees not added, possibility of OM invalid handle assertion failures, normals broken due to integer overflow in Newell's method.
* | Move OpenMesh/GLM compatibility structs to common placeDan Goodliffe2023-10-27
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* Add glad submodule and build a glad libraryDan Goodliffe2023-05-27
Slightly messy regarding file paths to get files generated by the glad generator into a place where b2 will happily find them later... but it works.