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* Update tests to coverage encoding stringsDan Goodliffe2021-11-07
* Initial commit where writing objects back out to JSONDan Goodliffe2021-11-07
* Fixup clang, cppcheck and iwyu warningsDan Goodliffe2021-11-07
* Error on bad cast of referenced objectDan Goodliffe2021-11-07
* Name, rather than number, shared_ptr testsDan Goodliffe2021-11-07
* Test case for named type not existingDan Goodliffe2021-11-07
* Standard wrapper in failure casesDan Goodliffe2021-11-07
* Error on bad cast of named typeDan Goodliffe2021-11-07
* Common implementation for shared and unique pointersDan Goodliffe2021-11-07
* Lots of test cases, few minor fixesDan Goodliffe2021-11-07
* Fix the fact I've been spelling persistence wrong this whole timeDan Goodliffe2021-11-07
* Implement shared_ptr supportDan Goodliffe2021-11-07
* Automatic type registrationDan Goodliffe2021-11-07
* Support chaining persist calls for subclassesDan Goodliffe2021-11-07
* Erring toward complete JSON loaderDan Goodliffe2021-11-07
* Remove spare semi colonsDan Goodliffe2021-11-07
* Move json persistance into libDan Goodliffe2021-11-07
* Second swing persistanceDan Goodliffe2021-11-07
* Initial commit of basis persistenceDan Goodliffe2021-11-07
* Route Walker returns Link::Nexts, not vector linksDan Goodliffe2021-03-13
* Simplified TestLink extending LinkStraightDan Goodliffe2021-03-13
* More complete tests for route findingDan Goodliffe2021-03-13
* Initial commit of the route finderDan Goodliffe2021-03-13
* Fix paths in test casesDan Goodliffe2021-03-09
* Template rotations and add one for 2D rotation matrixDan Goodliffe2021-03-05
* Test rotation funcs with a huge range of random valuesDan Goodliffe2021-03-04
* Our own matrix rotationsDan Goodliffe2021-03-03
* Global definition of quarter_piDan Goodliffe2021-02-28
* Calculate the radius to join to point+direction vector pairsDan Goodliffe2021-02-27
* Add meandering supportDan Goodliffe2021-02-22
* Named model parts, fix bogie spelling, new brush47 modelDan Goodliffe2021-02-21
* fix.arcDan Goodliffe2021-02-21
* Fix test-obj by splitting mesh processingDan Goodliffe2021-02-20
* Pass lintersDan Goodliffe2021-02-20
* Mesh split, bogeys follow rails.Dan Goodliffe2021-02-19
* Broken down Brush47Dan Goodliffe2021-02-14
* Code tidy-upDan Goodliffe2021-02-14
* Add our first vehicleDan Goodliffe2021-02-14
* Add vector pitchDan Goodliffe2021-02-14
* Rename flat_angle to vector_yawDan Goodliffe2021-02-14
* Add test-mathsDan Goodliffe2021-02-14
* Add missing virtual destructor in test base classDan Goodliffe2021-02-07
* Restructure to allow a resource path and testingDan Goodliffe2021-02-04
* Add some tests over collectionDan Goodliffe2021-02-04