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path: root/test/test-network.cpp
Commit message (Collapse)AuthorAge
* Fix calculating radius and length of curved linksDan Goodliffe6 days
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* First cut reshuffling app/window/gl/render bitsDan Goodliffe2024-06-15
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* Update network with vertex arrayDan Goodliffe2024-01-20
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* Render rail network using new shadersDan Goodliffe2024-01-20
| | | | Non-functional, totally unimplemented at this stage
* Copy render vital link data to vertex bufferDan Goodliffe2024-01-20
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* Global positions in network dataDan Goodliffe2024-01-07
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* Reformat with new clang-formatDan Goodliffe2023-11-07
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* Swap GLEW for more modern gladDan Goodliffe2023-05-28
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* Drop .hpp for header only thingsDan Goodliffe2023-04-29
| | | | Half of them acquired a .cpp part anyway
* Fix up all the static analyzer warningsDan Goodliffe2023-01-08
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* Implement extending a network into open spaceDan Goodliffe2022-10-28
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* Tidy network node insertion/searchingDan Goodliffe2022-10-22
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* Standard typedefs for NodeDan Goodliffe2022-10-13
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* Add addStright to Network which looks up StraightLink in the network typeDan Goodliffe2022-10-08
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* Swap y,z axisDan Goodliffe2021-11-16
| | | | This was a pain... but all the coords make much more sense now and a lot of mystery negation has disappeared.
* Route Walker returns Link::Nexts, not vector linksDan Goodliffe2021-03-13
| | | | | This makes more sense when you realise that the existing navigation workings work on exactly the same type!
* Simplified TestLink extending LinkStraightDan Goodliffe2021-03-13
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* More complete tests for route findingDan Goodliffe2021-03-13
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* Initial commit of the route finderDan Goodliffe2021-03-13