| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Ray function a calculate how close it passes to a line defined by 2 points | Dan Goodliffe | 2022-08-29 |
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| * | Encapsulate Ray | Dan Goodliffe | 2022-01-02 |
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| * | Initial implementation for being able to click in the main window to select ↵ | Dan Goodliffe | 2021-12-28 |
| | | | | | something | ||
| * | Fix up lots of static analyzer warnings | Dan Goodliffe | 2021-11-27 |
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| * | Enable all Jason Turner recommended warnings | Dan Goodliffe | 2021-11-26 |
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| * | Swap y,z axis | Dan Goodliffe | 2021-11-16 |
| | | | | | This was a pain... but all the coords make much more sense now and a lot of mystery negation has disappeared. | ||
| * | Template rotations and add one for 2D rotation matrix | Dan Goodliffe | 2021-03-05 |
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| * | Test rotation funcs with a huge range of random values | Dan Goodliffe | 2021-03-04 |
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| * | Our own matrix rotations | Dan Goodliffe | 2021-03-03 |
| | | | | | Simpler and faster than glm's as we don't need arbitrary axes. | ||
| * | Global definition of quarter_pi | Dan Goodliffe | 2021-02-28 |
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| * | Calculate the radius to join to point+direction vector pairs | Dan Goodliffe | 2021-02-27 |
| | | | | | | This uses a mental formula that was derived using symbolabs.com, it works but there just has to be simpler form of it! | ||
| * | Add meandering support | Dan Goodliffe | 2021-02-22 |
| | | | | | Add rail links between existing nodes and arbitrary points | ||
| * | fix.arc | Dan Goodliffe | 2021-02-21 |
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| * | Code tidy-up | Dan Goodliffe | 2021-02-14 |
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| * | Add vector pitch | Dan Goodliffe | 2021-02-14 |
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| * | Rename flat_angle to vector_yaw | Dan Goodliffe | 2021-02-14 |
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| * | Add test-maths | Dan Goodliffe | 2021-02-14 |
