Commit message (Collapse) | Author | Age | |
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* | Split landmass and water textures | Dan Goodliffe | 2021-02-17 |
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* | Broken down Brush47 | Dan Goodliffe | 2021-02-14 |
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* | Add our first vehicle | Dan Goodliffe | 2021-02-14 |
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* | Flip texture images to match OpenGL expectations | Dan Goodliffe | 2021-02-12 |
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* | Initial commit generating some basic rail network | Dan Goodliffe | 2021-02-05 |
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* | Monkey has outlived his usefullness, bye monkey | Dan Goodliffe | 2021-01-28 |
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* | Generate some random terrain with a water layer | Dan Goodliffe | 2021-01-26 |
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* | Big reshuffle | Dan Goodliffe | 2021-01-17 |
| | | | | Fixes code quality warnings now picked up. | ||
* | Initial commit | Dan Goodliffe | 2021-01-16 |
Stripped back and formatted from https://github.com/BennyQBD/ModernOpenGLTutorial/ |