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I Like Trains
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terrain-for-networks
The I Like Trains game
Dan Goodliffe
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Author
Age
*
Support for recursive colouring of asset factory faces
Dan Goodliffe
2023-02-24
*
Fix axel definition
Dan Goodliffe
2023-02-23
*
Smooth roof now supported
Dan Goodliffe
2023-02-23
*
Implement loading asset, mesh and face definitions
Dan Goodliffe
2023-02-22
*
Rename ModelFactory to AssetFactory
Dan Goodliffe
2023-02-21
*
Support for loading objects, uses and model factories from an XML resource
Dan Goodliffe
2023-02-21
*
Initial commit with some basic UI
Dan Goodliffe
2021-12-22
*
Named model parts, fix bogie spelling, new brush47 model
Dan Goodliffe
2021-02-21
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Custom land and water shaders
Dan Goodliffe
2021-02-20
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Split landmass and water textures
Dan Goodliffe
2021-02-17
*
Broken down Brush47
Dan Goodliffe
2021-02-14
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Add our first vehicle
Dan Goodliffe
2021-02-14
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Flip texture images to match OpenGL expectations
Dan Goodliffe
2021-02-12
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Initial commit generating some basic rail network
Dan Goodliffe
2021-02-05
*
Monkey has outlived his usefullness, bye monkey
Dan Goodliffe
2021-01-28
*
Generate some random terrain with a water layer
Dan Goodliffe
2021-01-26
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Big reshuffle
Dan Goodliffe
2021-01-17
*
Initial commit
Dan Goodliffe
2021-01-16