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* Split landmass and water texturesDan Goodliffe2021-02-17
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* Broken down Brush47Dan Goodliffe2021-02-14
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* Add our first vehicleDan Goodliffe2021-02-14
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* Flip texture images to match OpenGL expectationsDan Goodliffe2021-02-12
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* Initial commit generating some basic rail networkDan Goodliffe2021-02-05
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* Monkey has outlived his usefullness, bye monkeyDan Goodliffe2021-01-28
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* Generate some random terrain with a water layerDan Goodliffe2021-01-26
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* Big reshuffleDan Goodliffe2021-01-17
| | | | Fixes code quality warnings now picked up.
* Initial commitDan Goodliffe2021-01-16
Stripped back and formatted from https://github.com/BennyQBD/ModernOpenGLTutorial/