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path: root/res/brush47.xml
Commit message (Collapse)AuthorAge
* Extend face controller to support splitting a face along a planeDan Goodliffe2023-04-07
| | | | Individual parts of the splits faces can then be styled separately
* Support applying a single face controller to multiple facesDan Goodliffe2023-03-20
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* Support loading texture references into facesDan Goodliffe2023-03-12
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* Support loading references to texture fragmentsDan Goodliffe2023-03-12
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* Hugely more detailed Brush47 model and revision to test case detailsDan Goodliffe2023-03-09
| | | | | | Specifically, this includes the buffer block, which is a rotated cuboid with an extrusion. This feature breaks the current mesh creation code... Fix coming up.
* Load length, wheelBase and maxSpeed RailVehicleClass properties from XMLDan Goodliffe2023-03-04
| | | | Adjusts bogie position to appear correct according to wheelBase
* Support and load factory asset directly into a RailVehicleClass instanceDan Goodliffe2023-03-04
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* Support for named colours in assetsDan Goodliffe2023-02-27
| | | | Fixes up some error handling in colour parser.
* Colour windows of sample modelDan Goodliffe2023-02-25
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* Support for recursive colouring of asset factory facesDan Goodliffe2023-02-24
| | | | Updates colours in sample model.
* Fix axel definitionDan Goodliffe2023-02-23
| | | | Test output images now identical
* Smooth roof now supportedDan Goodliffe2023-02-23
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* Implement loading asset, mesh and face definitionsDan Goodliffe2023-02-22
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* Rename ModelFactory to AssetFactoryDan Goodliffe2023-02-21
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* Support for loading objects, uses and model factories from an XML resourceDan Goodliffe2023-02-21