Commit message (Collapse) | Author | Age | |
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* | Add operator-> to glRef for pointer types | Dan Goodliffe | 2021-12-31 |
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* | Allow glBuffers and glVertexArrays to be moved | Dan Goodliffe | 2021-12-31 |
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* | Allow glRef to accept lambdas | Dan Goodliffe | 2021-12-31 |
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* | Initial implementation for being able to click in the main window to select ↵ | Dan Goodliffe | 2021-12-28 |
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* | RAII for glVertex and glBuffer | Dan Goodliffe | 2021-12-22 |
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* | Refactor to start splitting out UI components | Dan Goodliffe | 2021-12-13 |
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* | Move TickDuration to its own files | Dan Goodliffe | 2021-12-13 |
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* | Move GL shared source into it's own class/file | Dan Goodliffe | 2021-12-12 |
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* | Move generic constexpr_strlen to lib | Dan Goodliffe | 2021-12-12 |
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* | Refactor wrapped_ptr to include destory function as template param, and ↵ | Dan Goodliffe | 2021-12-04 |
| | | | | possibly constructor function | ||
* | Fix up all remaining warnings | Dan Goodliffe | 2021-11-28 |
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* | No global static for factory map | Dan Goodliffe | 2021-11-28 |
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* | Fix up lots of static analyzer warnings | Dan Goodliffe | 2021-11-27 |
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* | Enable all Jason Turner recommended warnings | Dan Goodliffe | 2021-11-26 |
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* | Compile generated/external code as release | Dan Goodliffe | 2021-11-26 |
| | | | | Moves stb stuff to .c then all .ll and .c built release mode, neatly disables all the warnings | ||
* | Swap y,z axis | Dan Goodliffe | 2021-11-16 |
| | | | | This was a pain... but all the coords make much more sense now and a lot of mystery negation has disappeared. | ||
* | Don't write null value for pointers | Dan Goodliffe | 2021-11-07 |
| | | | | Null is a sensible default which can't be defaulted to anything else sane | ||
* | Implement writing shared objects with @id | Dan Goodliffe | 2021-11-07 |
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* | Import setValue, silence clang warning | Dan Goodliffe | 2021-11-07 |
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* | Update tests to coverage encoding strings | Dan Goodliffe | 2021-11-07 |
| | | | | Fixes char (byte) type lookup. | ||
* | Initial commit where writing objects back out to JSON | Dan Goodliffe | 2021-11-07 |
| | | | | It's not perfect, writes explicit nulls, doesn't do shared @id | ||
* | Fixup clang, cppcheck and iwyu warnings | Dan Goodliffe | 2021-11-07 |
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* | Pass new values more efficiently | Dan Goodliffe | 2021-11-07 |
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* | Error on bad cast of referenced object | Dan Goodliffe | 2021-11-07 |
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* | Error on bad cast of named type | Dan Goodliffe | 2021-11-07 |
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* | Common implementation for shared and unique pointers | Dan Goodliffe | 2021-11-07 |
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* | Lots of test cases, few minor fixes | Dan Goodliffe | 2021-11-07 |
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* | Fix the fact I've been spelling persistence wrong this whole time | Dan Goodliffe | 2021-11-07 |
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* | Implement shared_ptr support | Dan Goodliffe | 2021-11-07 |
| | | | | Uses somewhat dirty global map for keeping shared_ptr objects by key, needs fix | ||
* | Extend factory map to include make_shared | Dan Goodliffe | 2021-11-07 |
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* | Automatic type registration | Dan Goodliffe | 2021-11-07 |
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* | Fix dependent name lookup | Dan Goodliffe | 2021-11-07 |
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* | Common base class for value selections | Dan Goodliffe | 2021-11-07 |
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* | Tidy case of function names | Dan Goodliffe | 2021-11-07 |
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* | Simplify object creation code | Dan Goodliffe | 2021-11-07 |
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* | Fix the odd difference with arrays and vectors and objects | Dan Goodliffe | 2021-11-07 |
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* | Remove ArrayLike | Dan Goodliffe | 2021-11-07 |
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* | Support chaining persist calls for subclasses | Dan Goodliffe | 2021-11-07 |
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* | Erring toward complete JSON loader | Dan Goodliffe | 2021-11-07 |
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* | Move json persistance into lib | Dan Goodliffe | 2021-11-07 |
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* | Second swing persistance | Dan Goodliffe | 2021-11-07 |
| | | | | Mostly functional JSON deserialising for most types. | ||
* | Initial commit of basis persistence | Dan Goodliffe | 2021-11-07 |
| | | | | | | JSON parser lifted almost verbatim for libjsonpp running into some custom code for populating ilt objects. Pretty minimal per object code requirements. | ||
* | Fix warnings produced by new clang-tidy | Dan Goodliffe | 2021-05-02 |
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* | Add requires on factory like functions | Dan Goodliffe | 2021-03-16 |
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* | Speed conversions and literals | Dan Goodliffe | 2021-03-07 |
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* | Give collection a virtual desctructor | Dan Goodliffe | 2021-03-06 |
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* | Template rotations and add one for 2D rotation matrix | Dan Goodliffe | 2021-03-05 |
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* | Simplify a lot of code with sincosf | Dan Goodliffe | 2021-03-03 |
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* | Replace Transform with Location | Dan Goodliffe | 2021-03-03 |
| | | | | Simpler, unbinds the transformation matrices for location, now done just in the shader. | ||
* | Our own matrix rotations | Dan Goodliffe | 2021-03-03 |
| | | | | Simpler and faster than glm's as we don't need arbitrary axes. |