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* constexpr collections helpersDan Goodliffe2022-12-29
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* Add helper to apply perspective divisionDan Goodliffe2022-12-28
| | | | Returns vec3 by default, but dimensions can be specified
* Add two new array helpersDan Goodliffe2022-12-28
| | | | | * create a new array from an old one and a mutation * mutate all the members of an existing array
* Use the existence of .substr(...) to test if a T is stringlikeDan Goodliffe2022-12-28
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* Helper for midpoint of pairDan Goodliffe2022-12-18
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* Pair support for streamsDan Goodliffe2022-12-18
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* Helper to sort glm::vecs by a specific axisDan Goodliffe2022-12-18
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* Helper operator+ to join arraysDan Goodliffe2022-12-18
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* Add a mini C filesystem wrapper library with mmap supportDan Goodliffe2022-12-11
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* Rename rdiv to ratio and add a vec2 overrideDan Goodliffe2022-11-18
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* Restructure how shaders are worked withDan Goodliffe2022-11-03
| | | | Needs a tidy-up
* Add frame and render buffers to glArraysDan Goodliffe2022-10-30
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* Add AnyPtr for accepting pointers of any kind into a functionDan Goodliffe2022-10-28
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* Tidy and de-dupe enumDetailsDan Goodliffe2022-10-24
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* Add magic support to printing/parsing/validating enumerationsDan Goodliffe2022-10-22
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* Add ConstTypeDefs as a const only variant of StdTypeDefsDan Goodliffe2022-10-13
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* Inheritable of standard typedefsDan Goodliffe2022-10-13
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* Support searching node network by vec3 positionDan Goodliffe2022-10-13
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* Add collection methods for finding and/or creating objectsDan Goodliffe2022-10-08
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* Latest clang-formattingDan Goodliffe2022-10-02
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* Ray function to test if it passes close to a sequence of edges defined by ↵Dan Goodliffe2022-08-29
| | | | nodes along the path
* Ray function a calculate how close it passes to a line defined by 2 pointsDan Goodliffe2022-08-29
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* Generic solution for streaming collections that can be spannedDan Goodliffe2022-08-29
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* Make utf8_string_view work on any contiguous collection of charsDan Goodliffe2022-08-22
| | | | const char * const or container with .data() and .length()
* Create a string_view like thing for utf8 stringsDan Goodliffe2022-08-22
| | | | utf8_string_view provides length and character iteration over a std::string_view containing utf8 data.
* Suppress redundantPointerOp cppcheckDan Goodliffe2022-08-21
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* Add missing includesDan Goodliffe2022-08-21
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* Collection::removeAll returns how many matched by typeDan Goodliffe2022-01-18
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* Process UI layers in reverse, so it's stack likeDan Goodliffe2022-01-16
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* Have CLOG write to cerr, clog doesn't sync with Boost test outputDan Goodliffe2022-01-08
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* More complete and tested stream output supportDan Goodliffe2022-01-03
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* Add transform_arrayDan Goodliffe2022-01-03
| | | | Wraps std::transform to transform one array into another.
* Encapsulate RayDan Goodliffe2022-01-02
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* Replace include guard macros with pragma onceDan Goodliffe2022-01-02
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* Cache allows multiple key partsDan Goodliffe2022-01-01
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* Don't forward declare CacheDan Goodliffe2022-01-01
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* Generic solution for glGen/glDel arrays, then tidy-up the usesDan Goodliffe2022-01-01
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* First iteration with font/text supportDan Goodliffe2022-01-01
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* Add glm::vec concatenation operator||Dan Goodliffe2021-12-31
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* Add operator-> to glRef for pointer typesDan Goodliffe2021-12-31
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* Allow glBuffers and glVertexArrays to be movedDan Goodliffe2021-12-31
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* Allow glRef to accept lambdasDan Goodliffe2021-12-31
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* Initial implementation for being able to click in the main window to select ↵Dan Goodliffe2021-12-28
| | | | something
* RAII for glVertex and glBufferDan Goodliffe2021-12-22
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* Refactor to start splitting out UI componentsDan Goodliffe2021-12-13
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* Move TickDuration to its own filesDan Goodliffe2021-12-13
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* Move GL shared source into it's own class/fileDan Goodliffe2021-12-12
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* Move generic constexpr_strlen to libDan Goodliffe2021-12-12
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* Refactor wrapped_ptr to include destory function as template param, and ↵Dan Goodliffe2021-12-04
| | | | possibly constructor function
* Fix up all remaining warningsDan Goodliffe2021-11-28
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