| Commit message (Expand) | Author | Age |
* | Rename rdiv to ratio and add a vec2 override | Dan Goodliffe | 2022-11-18 |
* | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
* | Add frame and render buffers to glArrays | Dan Goodliffe | 2022-10-30 |
* | Add AnyPtr for accepting pointers of any kind into a function | Dan Goodliffe | 2022-10-28 |
* | Tidy and de-dupe enumDetails | Dan Goodliffe | 2022-10-24 |
* | Add magic support to printing/parsing/validating enumerations | Dan Goodliffe | 2022-10-22 |
* | Add ConstTypeDefs as a const only variant of StdTypeDefs | Dan Goodliffe | 2022-10-13 |
* | Inheritable of standard typedefs | Dan Goodliffe | 2022-10-13 |
* | Support searching node network by vec3 position | Dan Goodliffe | 2022-10-13 |
* | Add collection methods for finding and/or creating objects | Dan Goodliffe | 2022-10-08 |
* | Latest clang-formatting | Dan Goodliffe | 2022-10-02 |
* | Ray function to test if it passes close to a sequence of edges defined by nod... | Dan Goodliffe | 2022-08-29 |
* | Ray function a calculate how close it passes to a line defined by 2 points | Dan Goodliffe | 2022-08-29 |
* | Generic solution for streaming collections that can be spanned | Dan Goodliffe | 2022-08-29 |
* | Make utf8_string_view work on any contiguous collection of chars | Dan Goodliffe | 2022-08-22 |
* | Create a string_view like thing for utf8 strings | Dan Goodliffe | 2022-08-22 |
* | Suppress redundantPointerOp cppcheck | Dan Goodliffe | 2022-08-21 |
* | Add missing includes | Dan Goodliffe | 2022-08-21 |
* | Collection::removeAll returns how many matched by type | Dan Goodliffe | 2022-01-18 |
* | Process UI layers in reverse, so it's stack like | Dan Goodliffe | 2022-01-16 |
* | Have CLOG write to cerr, clog doesn't sync with Boost test output | Dan Goodliffe | 2022-01-08 |
* | More complete and tested stream output support | Dan Goodliffe | 2022-01-03 |
* | Add transform_array | Dan Goodliffe | 2022-01-03 |
* | Encapsulate Ray | Dan Goodliffe | 2022-01-02 |
* | Replace include guard macros with pragma once | Dan Goodliffe | 2022-01-02 |
* | Cache allows multiple key parts | Dan Goodliffe | 2022-01-01 |
* | Don't forward declare Cache | Dan Goodliffe | 2022-01-01 |
* | Generic solution for glGen/glDel arrays, then tidy-up the uses | Dan Goodliffe | 2022-01-01 |
* | First iteration with font/text support | Dan Goodliffe | 2022-01-01 |
* | Add glm::vec concatenation operator|| | Dan Goodliffe | 2021-12-31 |
* | Add operator-> to glRef for pointer types | Dan Goodliffe | 2021-12-31 |
* | Allow glBuffers and glVertexArrays to be moved | Dan Goodliffe | 2021-12-31 |
* | Allow glRef to accept lambdas | Dan Goodliffe | 2021-12-31 |
* | Initial implementation for being able to click in the main window to select s... | Dan Goodliffe | 2021-12-28 |
* | RAII for glVertex and glBuffer | Dan Goodliffe | 2021-12-22 |
* | Refactor to start splitting out UI components | Dan Goodliffe | 2021-12-13 |
* | Move TickDuration to its own files | Dan Goodliffe | 2021-12-13 |
* | Move GL shared source into it's own class/file | Dan Goodliffe | 2021-12-12 |
* | Move generic constexpr_strlen to lib | Dan Goodliffe | 2021-12-12 |
* | Refactor wrapped_ptr to include destory function as template param, and possi... | Dan Goodliffe | 2021-12-04 |
* | Fix up all remaining warnings | Dan Goodliffe | 2021-11-28 |
* | No global static for factory map | Dan Goodliffe | 2021-11-28 |
* | Fix up lots of static analyzer warnings | Dan Goodliffe | 2021-11-27 |
* | Enable all Jason Turner recommended warnings | Dan Goodliffe | 2021-11-26 |
* | Compile generated/external code as release | Dan Goodliffe | 2021-11-26 |
* | Swap y,z axis | Dan Goodliffe | 2021-11-16 |
* | Don't write null value for pointers | Dan Goodliffe | 2021-11-07 |
* | Implement writing shared objects with @id | Dan Goodliffe | 2021-11-07 |
* | Import setValue, silence clang warning | Dan Goodliffe | 2021-11-07 |
* | Update tests to coverage encoding strings | Dan Goodliffe | 2021-11-07 |