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* Fixup clang, cppcheck and iwyu warningsDan Goodliffe2021-11-07
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* Pass new values more efficientlyDan Goodliffe2021-11-07
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* Error on bad cast of referenced objectDan Goodliffe2021-11-07
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* Error on bad cast of named typeDan Goodliffe2021-11-07
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* Common implementation for shared and unique pointersDan Goodliffe2021-11-07
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* Lots of test cases, few minor fixesDan Goodliffe2021-11-07
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* Fix the fact I've been spelling persistence wrong this whole timeDan Goodliffe2021-11-07
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* Implement shared_ptr supportDan Goodliffe2021-11-07
| | | | Uses somewhat dirty global map for keeping shared_ptr objects by key, needs fix
* Extend factory map to include make_sharedDan Goodliffe2021-11-07
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* Automatic type registrationDan Goodliffe2021-11-07
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* Fix dependent name lookupDan Goodliffe2021-11-07
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* Common base class for value selectionsDan Goodliffe2021-11-07
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* Tidy case of function namesDan Goodliffe2021-11-07
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* Simplify object creation codeDan Goodliffe2021-11-07
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* Fix the odd difference with arrays and vectors and objectsDan Goodliffe2021-11-07
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* Remove ArrayLikeDan Goodliffe2021-11-07
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* Support chaining persist calls for subclassesDan Goodliffe2021-11-07
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* Erring toward complete JSON loaderDan Goodliffe2021-11-07
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* Move json persistance into libDan Goodliffe2021-11-07
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* Second swing persistanceDan Goodliffe2021-11-07
| | | | Mostly functional JSON deserialising for most types.
* Initial commit of basis persistenceDan Goodliffe2021-11-07
| | | | | | JSON parser lifted almost verbatim for libjsonpp running into some custom code for populating ilt objects. Pretty minimal per object code requirements.
* Fix warnings produced by new clang-tidyDan Goodliffe2021-05-02
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* Add requires on factory like functionsDan Goodliffe2021-03-16
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* Speed conversions and literalsDan Goodliffe2021-03-07
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* Give collection a virtual desctructorDan Goodliffe2021-03-06
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* Template rotations and add one for 2D rotation matrixDan Goodliffe2021-03-05
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* Simplify a lot of code with sincosfDan Goodliffe2021-03-03
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* Replace Transform with LocationDan Goodliffe2021-03-03
| | | | Simpler, unbinds the transformation matrices for location, now done just in the shader.
* Our own matrix rotationsDan Goodliffe2021-03-03
| | | | Simpler and faster than glm's as we don't need arbitrary axes.
* Global definition of quarter_piDan Goodliffe2021-02-28
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* Move utility to libDan Goodliffe2021-02-28
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* Add a non-threaded workerDan Goodliffe2021-02-20
| | | | Runs work immediately for when compiler doesn't support C++20 semaphore
* Restructure to allow a resource path and testingDan Goodliffe2021-02-04
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* Add a basic cache templateDan Goodliffe2021-01-23
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* Add basic work and worker thread poolDan Goodliffe2021-01-19
Well... that requires GCC 11 cos 10 doesn't implement semaphore.