| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Use a single buffer for the location/rotation data of all renderable objects | Dan Goodliffe | 2026-03-31 |
| | | | | | | | Removes the BufferedLocation and BufferedLocationUpdater mess. Note: appears to break bogie rendering in asset factory test only, same symptom as broken network render test? (out of date buffer data) | ||
| * | We only need 3x3 matrix for model rotation spec | Dan Goodliffe | 2024-01-13 |
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| * | Remove getTransform | Dan Goodliffe | 2023-11-25 |
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| * | Add Location method for getting the rotation only transform | Dan Goodliffe | 2023-11-11 |
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| * | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
| | | | | | Half of them acquired a .cpp part anyway | ||
| * | Add getTransform to Location; wraps the standard mat4 calculations | Dan Goodliffe | 2023-04-23 |
