| Commit message (Collapse) | Author | Age |
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Missing #pragma once in particular.
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Remove the map of buffers, now a fat pointer containing the buffer's
name. This is accessible via the container's begin/end iterator. Move
the bulk of the logic out of the template, it's mostly void * from the
mapping anyway. Add allocate_at_least support.
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glContainer is no longer required, as we can use std::vector with a
custom allocator which uses OpenGL buffers for storage. Minor irritation
is that the mapped buffers aren't guaranteed to be flushed in the tests,
so sometimes we're missing bits in a test render.
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