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Commit message (Collapse)AuthorAge
* Pass shaders through glslangValidatorHEADmainDan Goodliffe9 hours
| | | | Fixes the issues it picked up.
* Create standalone composed shader file and format it and the C++ codeDan Goodliffe2024-08-10
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* Reduce the amount of unnecessary rebuilds on shader source changesDan Goodliffe2024-08-10
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* Support for tessellation shadersDan Goodliffe2023-05-09
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* Support m4 includes as a Jam scannerDan Goodliffe2023-04-11
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* Split out the glsl embedding jam rulesDan Goodliffe2023-04-11