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| | Read directly from texture into file buffer, no temporary framebuffer | 
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| | Needs a tidy-up | 
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| | Tidy-up required. | 
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| | Useful for debugging and not much else. | 
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| | Always sets the target unit before binding, allows specifying the unit | 
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| | something | 
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| | possibly constructor function | 
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| | Moves stb stuff to .c then all .ll and .c built release mode, neatly disables all the warnings | 
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