| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | New .obj parser, packer, mesher | Dan Goodliffe | 2021-02-13 |
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| * | Initial commit generating some basic rail network | Dan Goodliffe | 2021-02-05 |
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| * | Create mesh direct from vertices and indices | Dan Goodliffe | 2021-02-04 |
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| * | Restructure to allow a resource path and testing | Dan Goodliffe | 2021-02-04 |
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| * | Remove magic number and float flags from texture loader | Dan Goodliffe | 2021-01-26 |
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| * | Simplify vertex interface | Dan Goodliffe | 2021-01-25 |
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| * | Move texture cache to Texture class | Dan Goodliffe | 2021-01-25 |
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| * | Factor to support worlds, objects, windows etc | Dan Goodliffe | 2021-01-18 |
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| * | Helpers can be static | Dan Goodliffe | 2021-01-17 |
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| * | Big reshuffle | Dan Goodliffe | 2021-01-17 |
| Fixes code quality warnings now picked up. | |||
