index
:
I Like Trains
main
terrain-deform-2
The I Like Trains game
Dan Goodliffe
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
gfx
/
models
/
texture.cpp
Commit message (
Expand
)
Author
Age
*
Refactor for per window context and more setup to the right places
Dan Goodliffe
2022-11-14
*
Somewhat dirty but functional helper to save a texture
Dan Goodliffe
2022-11-01
*
Setting texture unit on bind
Dan Goodliffe
2022-10-30
*
Fix const correctness of Texture from raw data
Dan Goodliffe
2022-10-14
*
Allow creating a texture directly from an dimensions and pixel data
Dan Goodliffe
2022-10-14
*
Allow creating a texture directly from an Image
Dan Goodliffe
2022-10-13
*
Cache allows multiple key parts
Dan Goodliffe
2022-01-01
*
Generic solution for glGen/glDel arrays, then tidy-up the uses
Dan Goodliffe
2022-01-01
*
Enable all Jason Turner recommended warnings
Dan Goodliffe
2021-11-26
*
Include stb directly
Dan Goodliffe
2021-11-25
*
Restructure to allow a resource path and testing
Dan Goodliffe
2021-02-04
*
Remove magic number and float flags from texture loader
Dan Goodliffe
2021-01-26
*
Move texture cache to Texture class
Dan Goodliffe
2021-01-25
*
Big reshuffle
Dan Goodliffe
2021-01-17