| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Generic solution for glGen/glDel arrays, then tidy-up the uses | Dan Goodliffe | 2022-01-01 |
| * | Remove unnecessary initialiser | Dan Goodliffe | 2021-12-31 |
| * | RAII for glVertex and glBuffer | Dan Goodliffe | 2021-12-22 |
| * | Enable all Jason Turner recommended warnings | Dan Goodliffe | 2021-11-26 |
| * | Fix warnings produced by new clang-tidy | Dan Goodliffe | 2021-05-02 |
| * | Fix constness of Mesh constructor params | Dan Goodliffe | 2021-02-20 |
| * | Pass linters | Dan Goodliffe | 2021-02-20 |
| * | Mesh split, bogeys follow rails. | Dan Goodliffe | 2021-02-19 |
| * | New .obj parser, packer, mesher | Dan Goodliffe | 2021-02-13 |
| * | Initial commit generating some basic rail network | Dan Goodliffe | 2021-02-05 |
| * | Create mesh direct from vertices and indices | Dan Goodliffe | 2021-02-04 |
| * | Simplify vertex interface | Dan Goodliffe | 2021-01-25 |
| * | Factor to support worlds, objects, windows etc | Dan Goodliffe | 2021-01-18 |
| * | Big reshuffle | Dan Goodliffe | 2021-01-17 |
