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* Input stack and logical split of camera controllerDan Goodliffe2021-01-28
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* Basic mouse navigationDan Goodliffe2021-01-26
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* Define light direction as a vectorDan Goodliffe2021-01-26
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* Remove the weird view/model/camera connectednessDan Goodliffe2021-01-24
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* Big tidy up of shader wrapperDan Goodliffe2021-01-24
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* Factor to support worlds, objects, windows etcDan Goodliffe2021-01-18
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* Big reshuffleDan Goodliffe2021-01-17
Fixes code quality warnings now picked up.