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* Basic mouse navigationDan Goodliffe2021-01-26
* Define light direction as a vectorDan Goodliffe2021-01-26
* Remove the weird view/model/camera connectednessDan Goodliffe2021-01-24
* Big tidy up of shader wrapperDan Goodliffe2021-01-24
* Factor to support worlds, objects, windows etcDan Goodliffe2021-01-18
* Big reshuffleDan Goodliffe2021-01-17