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I Like Trains
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terrain-deform-2
The I Like Trains game
Dan Goodliffe
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shadowStenciller.cpp
Commit message (
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Author
Age
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Re-express viewProjections calculations as a fold expression
Dan Goodliffe
2024-10-17
*
Remove magic number for stencil view angles
Dan Goodliffe
2024-10-17
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Don't assume size of stencil texture
Dan Goodliffe
2024-10-17
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Generate stencils as views offset from light direction
Dan Goodliffe
2024-10-10
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Use LightDirection for calculating/passing all light dir components
Dan Goodliffe
2024-10-06
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Populate all layers of shadow stencil with view from all around
Dan Goodliffe
2024-09-07
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Populate all layers of the stencil texture
Dan Goodliffe
2024-09-03
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Update stencil texture to 2d array
Dan Goodliffe
2024-09-02
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Set stencil texture min/mag filters
Dan Goodliffe
2024-08-26
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Persist a single ShadowStenciller within ShadowMapper
Dan Goodliffe
2024-08-19
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Shuffle some GL state setting
Dan Goodliffe
2024-08-19
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Update asset stencils from shadow mapper
Dan Goodliffe
2024-08-18
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Calculate centre and size of mesh, wrap it all in a Dimensions object
Dan Goodliffe
2024-08-11
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Use texture alpha in shadow stencil
Dan Goodliffe
2024-08-10
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Use mesh extents for shadow stencil extents
Dan Goodliffe
2024-08-10
*
Initial commit of basic shadow depth map creation
Dan Goodliffe
2024-08-10