Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Support saving a depth texture | Dan Goodliffe | 2022-12-04 |
| | |||
* | Don't actually need to define an empty fragment shader | Dan Goodliffe | 2022-12-04 |
| | |||
* | Initial commit of the shadow map generator and shadows render interface | Dan Goodliffe | 2022-12-03 |
Lots of hard coding, buggy in places, far from great, but the basics work. |