Commit message (Expand) | Author | Age | ||
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* | Tidy up | Dan Goodliffe | 2022-12-06 | |
* | Centre shadow map at 0,0 until we can do better | Dan Goodliffe | 2022-12-04 | |
* | Support saving a depth texture | Dan Goodliffe | 2022-12-04 | |
* | Don't actually need to define an empty fragment shader | Dan Goodliffe | 2022-12-04 | |
* | Initial commit of the shadow map generator and shadows render interface | Dan Goodliffe | 2022-12-03 |