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path: root/gfx/gl/shaders/water.vs
Commit message (Expand)AuthorAge
* Fix water texture wrapper in light of large position valuesDan Goodliffe2024-04-07
* Stripped down water vertex and simplified shadersDan Goodliffe2024-04-07
* Simplify and 'fix' the wave cycleDan Goodliffe2024-01-01
* Shader viewPoint now an integerDan Goodliffe2023-12-03
* Switch to millimeters for spatial unitsDan Goodliffe2023-11-15
* Send position and rotation matrix to GPU separatelyDan Goodliffe2023-11-13
* Rename lots of shader filesDan Goodliffe2023-04-15