Commit message (Collapse) | Author | Age | |
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* | Full implementation passing through light defs from vertex data | Dan Goodliffe | 2024-01-11 |
| | | | | | Note: there is a bug where the light position/direction are rotated backwards to the model even though its using the model's rotation matrix... no idea why/how. | ||
* | Initial commit with working light instancing | Dan Goodliffe | 2024-01-10 |
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* | Shader viewPoint now an integer | Dan Goodliffe | 2023-12-03 |
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* | Send position and rotation matrix to GPU separately | Dan Goodliffe | 2023-11-13 |
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* | Add rendering support for spot lights | Dan Goodliffe | 2023-01-05 |