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path: root/gfx/gl/shaders/spotLight.gs
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* Full implementation passing through light defs from vertex dataDan Goodliffe2024-01-11
| | | | | Note: there is a bug where the light position/direction are rotated backwards to the model even though its using the model's rotation matrix... no idea why/how.
* Initial commit with working light instancingDan Goodliffe2024-01-10
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* Shader viewPoint now an integerDan Goodliffe2023-12-03
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* Send position and rotation matrix to GPU separatelyDan Goodliffe2023-11-13
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* Add rendering support for spot lightsDan Goodliffe2023-01-05