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path: root/gfx/gl/shaders/shadowFixedPoint.vs
Commit message (Collapse)AuthorAge
* Move lots of common glsl interface to include filesDan Goodliffe2023-04-11
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* First cut of view scope shadow mapper viewDan Goodliffe2022-12-18
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* Fixed point shadow shader doesn't need normal/texture dataDan Goodliffe2022-12-04
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* Initial commit of the shadow map generator and shadows render interfaceDan Goodliffe2022-12-03
Lots of hard coding, buggy in places, far from great, but the basics work.