| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Fixed point shadow shader doesn't need normal/texture data | Dan Goodliffe | 2022-12-04 |
| | | |||
| * | Initial commit of the shadow map generator and shadows render interface | Dan Goodliffe | 2022-12-03 |
| Lots of hard coding, buggy in places, far from great, but the basics work. | |||
