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path: root/gfx/gl/shaders/shadowDynamicPointInstWithTextures.fs
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* Fix texture usage via materials in shadowsDan Goodliffe2024-08-10
| | | | | This is a mess of a commit much like the shader folder, need a better way of dealing with them.
* Add shadow shader which takes into account texture transparencyDan Goodliffe2024-07-07