| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | We only need 3x3 matrix for model rotation spec | Dan Goodliffe | 2024-01-13 |
| * | Update point light shaders for instancing | Dan Goodliffe | 2024-01-13 |
| * | Shader viewPoint now an integer | Dan Goodliffe | 2023-12-03 |
| * | Switch to millimeters for spatial units | Dan Goodliffe | 2023-11-15 |
| * | Send position and rotation matrix to GPU separately | Dan Goodliffe | 2023-11-13 |
| * | Change pointlight render area definition to a cube | Dan Goodliffe | 2022-11-27 |
| * | Add rendering support for point lights | Dan Goodliffe | 2022-11-23 |
