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path: root/gfx/gl/shaders/material.fs
Commit message (Collapse)AuthorAge
* Fix texture usage via materials in shadowsDan Goodliffe2024-08-10
| | | | | This is a mess of a commit much like the shader folder, need a better way of dealing with them.
* Pull material lookup functions into a common fileDan Goodliffe2024-08-10
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* Use 32bit integer texture for position render dataDan Goodliffe2023-12-17
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* Lookup material details once in the vertex shaderDan Goodliffe2023-04-27
| | | | ... instead of per texel in the fragment shader
* Rename lots of shader filesDan Goodliffe2023-04-15
Names and paths still not perfect, but better and the weird name missuse is gone