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path: root/gfx/gl/shaders/landmass.vs
Commit message (Collapse)AuthorAge
* Update OpenGL context and shaders to v4.6Dan Goodliffe9 days
| | | | | Note: doesn't remove/replace older functions where newer ones might be better.
* Improve Terrain::generateMeshes performanceDan Goodliffe2025-02-25
| | | | | Creates mesh per surface based on a single buffer of all vertices and a collection of per surfuce indices. Makes ColourBias a uniform instead of a vertex attribute.
* Custom vertex, vertex shader and fragment shader for landmassDan Goodliffe2024-04-16
Handles global position type, colourBias for surface types