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path: root/gfx/gl/shaders/dynamicPoint.vs
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* Point shaders can all share the same implementation now in a single placeDan Goodliffe2023-04-26
| | | | They all just get `model` from a different place
* Rename lots of shader filesDan Goodliffe2023-04-15
Names and paths still not perfect, but better and the weird name missuse is gone