Commit message (Collapse) | Author | Age | |
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* | Fix texture usage via materials in shadows | Dan Goodliffe | 2024-08-10 |
| | | | | | This is a mess of a commit much like the shader folder, need a better way of dealing with them. | ||
* | Add shadow shader which takes into account texture transparency | Dan Goodliffe | 2024-07-07 |
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* | Geometry shader for single pass shadow maps | Dan Goodliffe | 2024-01-28 |
2D array texture, 4 levels, geometry shader outputs to each layer for a specific band, single scene rendering. Pending massive tidy up. |