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path: root/gfx/gl/shaders/commonShadowPoint.gs
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* Add shadow shader which takes into account texture transparencyDan Goodliffe2024-07-07
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* Geometry shader for single pass shadow mapsDan Goodliffe2024-01-28
2D array texture, 4 levels, geometry shader outputs to each layer for a specific band, single scene rendering. Pending massive tidy up.