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I Like Trains
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terrain-deform-2
The I Like Trains game
Dan Goodliffe
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path:
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gfx
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gl
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shader.h
Commit message (
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Author
Age
*
Specific exception for shader compile error
Dan Goodliffe
2024-08-04
*
Split CheckShaderError into shader/program versions
Dan Goodliffe
2024-08-03
*
Look for and replace GL_XXX with fixed string
Dan Goodliffe
2024-01-21
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String view/constexpr Shader instances
Dan Goodliffe
2024-01-21
*
Reformat with new clang-format
Dan Goodliffe
2023-11-07
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Swap GLEW for more modern glad
Dan Goodliffe
2023-05-28
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Drop .hpp for header only things
Dan Goodliffe
2023-04-29
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Fix up all the static analyzer warnings
Dan Goodliffe
2023-01-08
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Shaders can be deleted once attached to a program
Dan Goodliffe
2022-11-15
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Restructure how shaders are worked with
Dan Goodliffe
2022-11-03
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Rename Shader to SceneShader
Dan Goodliffe
2022-11-03
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Replace include guard macros with pragma once
Dan Goodliffe
2022-01-02
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Refactor to start splitting out UI components
Dan Goodliffe
2021-12-13
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Move program handle to its own files
Dan Goodliffe
2021-12-12
*
Split 3D specifics of programs out of a base class
Dan Goodliffe
2021-12-12
*
Move GL shared source into it's own class/file
Dan Goodliffe
2021-12-12
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Create and use a shader program for things with absolute position
Dan Goodliffe
2021-03-03
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Replace Transform with Location
Dan Goodliffe
2021-03-03
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Remove now redundent Shader::Source class
Dan Goodliffe
2021-02-20
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m4 based GLSL embedding
Dan Goodliffe
2021-02-20
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Pass a cppcheck
Dan Goodliffe
2021-02-20
*
Custom land and water shaders
Dan Goodliffe
2021-02-20
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Allow setting any uniform in shaders
Dan Goodliffe
2021-02-18
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Support multiple shader programs, set by model
Dan Goodliffe
2021-02-17
*
Remove the weird view/model/camera connectedness
Dan Goodliffe
2021-01-24
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Big tidy up of shader wrapper
Dan Goodliffe
2021-01-24
*
Big reshuffle
Dan Goodliffe
2021-01-17