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path: root/gfx/gl/shader.cpp
Commit message (Collapse)AuthorAge
* Custom land and water shadersDan Goodliffe2021-02-20
| | | | | | | Create sandy beaches, snow topped mountains and grassy hills with a single texture, coloured according to land height by a custom shader. Also use the land mass mesh with a new water texture and a custom shader to create rather nice looking water effect with depth, waves and motion.
* Allow setting any uniform in shadersDan Goodliffe2021-02-18
| | | | Move less commonly used (lightDirection) to a named one
* Support multiple shader programs, set by modelDan Goodliffe2021-02-17
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* Define light direction as a vectorDan Goodliffe2021-01-26
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* Remove the weird view/model/camera connectednessDan Goodliffe2021-01-24
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* Big tidy up of shader wrapperDan Goodliffe2021-01-24
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* Big reshuffleDan Goodliffe2021-01-17
Fixes code quality warnings now picked up.