| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Add basic instanced shader to those which get the viewProjection configured | Dan Goodliffe | 2023-04-19 |
| * | Revamp how VertexArrayObject configures attributes and data | Dan Goodliffe | 2023-04-17 |
| * | Fix up the way spotlight shader works | Dan Goodliffe | 2023-04-17 |
| * | Add the dynamicPoint shader for instancing | Dan Goodliffe | 2023-04-15 |
| * | Rename lots of shader files | Dan Goodliffe | 2023-04-15 |
| * | Add rendering support for spot lights | Dan Goodliffe | 2023-01-05 |
| * | Use VertexArrayObject for SceneShader::PointLight | Dan Goodliffe | 2023-01-02 |
| * | Add rendering support for point lights | Dan Goodliffe | 2022-11-23 |
| * | Support setting a viewPort uniform for those shaders which need it | Dan Goodliffe | 2022-11-23 |
| * | Rename setView to setViewProjection to avoid ambiguity | Dan Goodliffe | 2022-11-23 |
| * | Restructure how shaders are worked with | Dan Goodliffe | 2022-11-03 |
| * | Rename Shader to SceneShader | Dan Goodliffe | 2022-11-03 |
