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path: root/gfx/gl/sceneRenderer.cpp
Commit message (Expand)AuthorAge
* Increase gBuffer position data to 32bit and drop all the alpha channelsDan Goodliffe2022-12-06
* Explicit ShadowMapper size only, no defaultDan Goodliffe2022-12-04
* Generate and use a shadow mapDan Goodliffe2022-12-04
* Split SceneProvider outDan Goodliffe2022-11-27
* SceneRenderer is a graphics component, not a UI oneDan Goodliffe2022-11-27