| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Switch to floating point, camera relative position buffer | Dan Goodliffe | 8 hours |
| | | |||
| * | Specialise glTexture::savePosition | Dan Goodliffe | 21 hours |
| | | | | | | Normalises the range of position information into the range 0-255 so the resulting image is remotely useful. | ||
| * | Move all low level texture operations to DSA helpers in glTexture | Dan Goodliffe | 42 hours |
| | | |||
| * | Wrap up some low level texture operations in glTexture class | Dan Goodliffe | 8 days |
| Fixes previously hard coded billboard texture size. | |||
