index
:
I Like Trains
main
terrain-for-networks
The I Like Trains game
Dan Goodliffe
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
gfx
/
gl
/
camera.cpp
Commit message (
Expand
)
Author
Age
*
Only generate the first N shadow maps which are useful
Dan Goodliffe
2023-01-07
*
Tidy Camera::extentsAtDist
Dan Goodliffe
2022-12-29
*
Reduce camera extents to the point they cross the sea floor boundary
Dan Goodliffe
2022-12-28
*
No need to store view or unView
Dan Goodliffe
2022-12-18
*
Add Camera method to get the extents of the view frustrum at some distance
Dan Goodliffe
2022-12-13
*
Calculate an accurate up vector for the camera
Dan Goodliffe
2022-12-13
*
Maintain a camera's inverse view projection matrix
Dan Goodliffe
2022-12-13
*
Cache unView matrix for unprojecting mouse clicks, update only on camera move...
Dan Goodliffe
2022-12-12
*
Cache view and viewProject matrices, update only on camera movement
Dan Goodliffe
2022-12-12
*
Have Camera remember all its properties
Dan Goodliffe
2022-12-12
*
Make Camera members private with accessors and helpful setters
Dan Goodliffe
2022-12-12
*
Fix case of GetViewProjection
Dan Goodliffe
2022-12-11
*
Encapsulate Ray
Dan Goodliffe
2022-01-02
*
Initial implementation for being able to click in the main window to select s...
Dan Goodliffe
2021-12-28
*
Fix up all remaining warnings
Dan Goodliffe
2021-11-28
*
Swap y,z axis
Dan Goodliffe
2021-11-16
*
Input stack and logical split of camera controller
Dan Goodliffe
2021-01-28
*
Basic mouse navigation
Dan Goodliffe
2021-01-26
*
Big reshuffle
Dan Goodliffe
2021-01-17