| Commit message (Expand) | Author | Age |
* | Simplify vector addition/subtraction with differnt types | Dan Goodliffe | 2024-02-24 |
* | Template Ray on position type | Dan Goodliffe | 2024-01-07 |
* | Unified crossProduct | Dan Goodliffe | 2024-01-07 |
* | Remove more use of legacy types | Dan Goodliffe | 2024-01-01 |
* | Remove misleading power operator^ on vec2/3 | Dan Goodliffe | 2023-12-29 |
* | Use new calc types in camera extents to address overflow | Dan Goodliffe | 2023-12-17 |
* | Fix clamping to seafloor and add specific test | Dan Goodliffe | 2023-12-11 |
* | Integer camera | Dan Goodliffe | 2023-12-11 |
* | Send position and rotation matrix to GPU separately | Dan Goodliffe | 2023-11-13 |
* | WIP typedefing all the things - sources | Dan Goodliffe | 2023-11-09 |
* | WIP typedefing all the things - headers | Dan Goodliffe | 2023-11-07 |
* | Reformat with new clang-format 16 | Dan Goodliffe | 2023-04-29 |
* | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
* | Remove (as yet) unused members from Camera | Dan Goodliffe | 2023-03-19 |
* | Fix up all the static analyzer warnings | Dan Goodliffe | 2023-01-08 |
* | Only generate the first N shadow maps which are useful | Dan Goodliffe | 2023-01-07 |
* | Tidy Camera::extentsAtDist | Dan Goodliffe | 2022-12-29 |
* | Reduce camera extents to the point they cross the sea floor boundary | Dan Goodliffe | 2022-12-28 |
* | No need to store view or unView | Dan Goodliffe | 2022-12-18 |
* | Add Camera method to get the extents of the view frustrum at some distance | Dan Goodliffe | 2022-12-13 |
* | Calculate an accurate up vector for the camera | Dan Goodliffe | 2022-12-13 |
* | Maintain a camera's inverse view projection matrix | Dan Goodliffe | 2022-12-13 |
* | Cache unView matrix for unprojecting mouse clicks, update only on camera move... | Dan Goodliffe | 2022-12-12 |
* | Cache view and viewProject matrices, update only on camera movement | Dan Goodliffe | 2022-12-12 |
* | Have Camera remember all its properties | Dan Goodliffe | 2022-12-12 |
* | Make Camera members private with accessors and helpful setters | Dan Goodliffe | 2022-12-12 |
* | Fix case of GetViewProjection | Dan Goodliffe | 2022-12-11 |
* | Encapsulate Ray | Dan Goodliffe | 2022-01-02 |
* | Initial implementation for being able to click in the main window to select s... | Dan Goodliffe | 2021-12-28 |
* | Fix up all remaining warnings | Dan Goodliffe | 2021-11-28 |
* | Swap y,z axis | Dan Goodliffe | 2021-11-16 |
* | Input stack and logical split of camera controller | Dan Goodliffe | 2021-01-28 |
* | Basic mouse navigation | Dan Goodliffe | 2021-01-26 |
* | Big reshuffle | Dan Goodliffe | 2021-01-17 |