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I Like Trains
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terrain-for-networks
The I Like Trains game
Dan Goodliffe
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gfx
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gl
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camera.cpp
Commit message (
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Author
Age
*
Send position and rotation matrix to GPU separately
Dan Goodliffe
2023-11-13
*
WIP typedefing all the things - sources
Dan Goodliffe
2023-11-09
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WIP typedefing all the things - headers
Dan Goodliffe
2023-11-07
*
Reformat with new clang-format 16
Dan Goodliffe
2023-04-29
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Drop .hpp for header only things
Dan Goodliffe
2023-04-29
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Remove (as yet) unused members from Camera
Dan Goodliffe
2023-03-19
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Fix up all the static analyzer warnings
Dan Goodliffe
2023-01-08
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Only generate the first N shadow maps which are useful
Dan Goodliffe
2023-01-07
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Tidy Camera::extentsAtDist
Dan Goodliffe
2022-12-29
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Reduce camera extents to the point they cross the sea floor boundary
Dan Goodliffe
2022-12-28
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No need to store view or unView
Dan Goodliffe
2022-12-18
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Add Camera method to get the extents of the view frustrum at some distance
Dan Goodliffe
2022-12-13
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Calculate an accurate up vector for the camera
Dan Goodliffe
2022-12-13
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Maintain a camera's inverse view projection matrix
Dan Goodliffe
2022-12-13
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Cache unView matrix for unprojecting mouse clicks, update only on camera move...
Dan Goodliffe
2022-12-12
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Cache view and viewProject matrices, update only on camera movement
Dan Goodliffe
2022-12-12
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Have Camera remember all its properties
Dan Goodliffe
2022-12-12
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Make Camera members private with accessors and helpful setters
Dan Goodliffe
2022-12-12
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Fix case of GetViewProjection
Dan Goodliffe
2022-12-11
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Encapsulate Ray
Dan Goodliffe
2022-01-02
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Initial implementation for being able to click in the main window to select s...
Dan Goodliffe
2021-12-28
*
Fix up all remaining warnings
Dan Goodliffe
2021-11-28
*
Swap y,z axis
Dan Goodliffe
2021-11-16
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Input stack and logical split of camera controller
Dan Goodliffe
2021-01-28
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Basic mouse navigation
Dan Goodliffe
2021-01-26
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Big reshuffle
Dan Goodliffe
2021-01-17