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path: root/gfx/gl/billboardPainter.h
Commit message (Collapse)AuthorAge
* Move all low level texture operations to DSA helpers in glTextureDan Goodliffe45 hours
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* Don't create and then replace shadow and billboard texturesDan Goodliffe3 days
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* Update stencils and billboards less oftenDan Goodliffe6 days
| | | | | | | No need to update these every frame when little of nothing has changed. Instead, track the angle previously rendered and updated only when the new angle has diverged sufficiently from this. Larger updates update more frequently.
* Support for the BillboardPainterDan Goodliffe10 days
Based on the ShadowStenciller, creates flattened images of a model for simplified mass use in a scene.