| Commit message (Expand) | Author | Age |
... | |
* | Fix return type of network link factories | Dan Goodliffe | 2022-10-11 |
* | Add a rather dumb builder for joining nodes | Dan Goodliffe | 2022-10-08 |
* | Move addStraight to impl.h | Dan Goodliffe | 2022-10-08 |
* | Add addStright to Network which looks up StraightLink in the network type | Dan Goodliffe | 2022-10-08 |
* | Split network intersect ray functions and return specific types | Dan Goodliffe | 2022-10-08 |
* | Add support for searching a network for a ray intersection | Dan Goodliffe | 2022-10-02 |
* | Latest clang-formatting | Dan Goodliffe | 2022-10-02 |
* | Link functions for testing if a ray clicks them | Dan Goodliffe | 2022-08-29 |
* | We know the last param is distance now | Dan Goodliffe | 2022-01-16 |
* | Progressive constructors for RayTracer | Dan Goodliffe | 2022-01-13 |
* | Fix up includes | Dan Goodliffe | 2022-01-13 |
* | Ray Trace cursor clicks to terrain surface | Dan Goodliffe | 2022-01-10 |
* | Tweak ray tracer calls to account for scale | Dan Goodliffe | 2022-01-08 |
* | Initial commit GeoData ray tracer | Dan Goodliffe | 2022-01-07 |
* | GeoData::quad works in world coordinates | Dan Goodliffe | 2022-01-06 |
* | Extracting finding a surround geo quad into separate function | Dan Goodliffe | 2022-01-04 |
* | Support for querying terrain height in GeoData | Dan Goodliffe | 2022-01-03 |
* | Encapsulate Ray | Dan Goodliffe | 2022-01-02 |
* | Replace include guard macros with pragma once | Dan Goodliffe | 2022-01-02 |
* | Separate geographic data (GeoData) from its visual representation(s) (Terrain) | Dan Goodliffe | 2022-01-02 |
* | Cache allows multiple key parts | Dan Goodliffe | 2022-01-01 |
* | Initial implementation for being able to click in the main window to select s... | Dan Goodliffe | 2021-12-28 |
* | Refactor to start splitting out UI components | Dan Goodliffe | 2021-12-13 |
* | Move TickDuration to its own files | Dan Goodliffe | 2021-12-13 |
* | Fix up all remaining warnings | Dan Goodliffe | 2021-11-28 |
* | Enable all Jason Turner recommended warnings | Dan Goodliffe | 2021-11-26 |
* | Include stb directly | Dan Goodliffe | 2021-11-25 |
* | Swap y,z axis | Dan Goodliffe | 2021-11-16 |
* | Fix warnings produced by new clang-tidy | Dan Goodliffe | 2021-05-02 |
* | Implement goto so node | Dan Goodliffe | 2021-03-16 |
* | Allow activities to be changed when doing them | Dan Goodliffe | 2021-03-16 |
* | Create GameState, the single global for the root of everything | Dan Goodliffe | 2021-03-15 |
* | Route Walker returns Link::Nexts, not vector links | Dan Goodliffe | 2021-03-13 |
* | Add generic middle classes LinkStraight and LinkCurve | Dan Goodliffe | 2021-03-13 |
* | Initial commit of the route finder | Dan Goodliffe | 2021-03-13 |
* | Only attempt to render renderable networks | Dan Goodliffe | 2021-03-13 |
* | Push more RailLinks logic down into NetworkOf | Dan Goodliffe | 2021-03-10 |
* | Add some more helpers to Network | Dan Goodliffe | 2021-03-10 |
* | Vertices and indices vectors not required once mesh is created | Dan Goodliffe | 2021-03-10 |
* | Push RailLinks functionality into new base classes Network and NetworkOf<> | Dan Goodliffe | 2021-03-10 |
* | Add findNodeAt to locate a node instance by position | Dan Goodliffe | 2021-03-10 |
* | Merge nexts into ends | Dan Goodliffe | 2021-03-10 |
* | Please joining links midpoint height better | Dan Goodliffe | 2021-03-09 |
* | Make objectives responsible for navigation | Dan Goodliffe | 2021-03-09 |
* | Split ActivityOf<> into its own file | Dan Goodliffe | 2021-03-09 |
* | Push link based movement into Vehicle | Dan Goodliffe | 2021-03-09 |
* | Initial commit of the orders/activities system | Dan Goodliffe | 2021-03-08 |
* | Shut up cppcheck, an STL implementation of that would be stupid | Dan Goodliffe | 2021-03-08 |
* | Move TickDuration type into global scope | Dan Goodliffe | 2021-03-08 |
* | Add maxSpeed to rail vehicle class | Dan Goodliffe | 2021-03-07 |