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Commit message (Collapse)AuthorAge
* Single function for generating the rail link meshDan Goodliffe2021-02-07
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* Factor a lot of maths and stuff into utilityDan Goodliffe2021-02-07
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* Links have length, ends have entry directionDan Goodliffe2021-02-07
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* Fix up the maths in creating curved railsDan Goodliffe2021-02-06
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* Initial commit adding curved rail piecesDan Goodliffe2021-02-05
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* Initial commit generating some basic rail networkDan Goodliffe2021-02-05
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* Create terrain as collection of meshesDan Goodliffe2021-02-04
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* Restructure to allow a resource path and testingDan Goodliffe2021-02-04
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* Basic support for loading a heightmap from an imageDan Goodliffe2021-01-28
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* Split common terrain code outDan Goodliffe2021-01-28
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* Generate some random terrain with a water layerDan Goodliffe2021-01-26
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* Use vector sizes when passing terrain to openglDan Goodliffe2021-01-26
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* Generate some basic flat terrainDan Goodliffe2021-01-25
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* Move texture cache to Texture classDan Goodliffe2021-01-25
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* Split physical objects from renderable onesDan Goodliffe2021-01-25
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* Remove the weird view/model/camera connectednessDan Goodliffe2021-01-24
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* Allow physical objects to share meshes and texturesDan Goodliffe2021-01-23
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* Factor to support worlds, objects, windows etcDan Goodliffe2021-01-18